As time passes, repairs need to be made to buildings to keep them fully operational.
i.e. 365 day timer. Each day reduces the overall effective production by 1/365 or 0.274% reduction. At 70%, CLNY production for a particular building drops by 5%, CLNY production for a particular building drops by another 5% at 65% … down to a maximum drop of 50%. In order for a plot owner to increase production back to full capacitity they must use “Ore” + CLNY to repair the building.
- Good Idea
- Bad Idea - Needs more refinement - See comments below
- Good Idea - Needs more refinement - See Comments Below
- Bad Idea - Dumbest Idea ever
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