TdxTri
June 19, 2022, 11:50am
1
In order to transition to a Play to Earn game, the CLNY for paying Avatars has to come from somewhere. Should the devs setup a separate wallet controlled by the treasury to collect this CLNY?
This would take pressure of plot owners to have to revenue share in the future and avatars would still get CLNY rewards as part of missions as originally discussed.
Yes
No
Maybe - See comments area below
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As time passes, repairs need to be made to buildings to keep them fully operational.
i.e. 365 day timer. Each day reduces the overall effective production by 1/365 or 0.274% reduction. At 70%, CLNY production for a particular building drops by 5%, CLNY production for a particular building drops by another 5% at 65% … down to a maximum drop of 50%. In order for a plot owner to increase production back to full capacitity they must use “Ore” + CLNY to repair the building.
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Interesting. Make the $CLNY circulating. It would probably make more sense once there’s more things to spend $CLNY on. Right now you can not do much with it, and it would probably be sold.
Also can someone explain to me the motive behind burning tokens? If one have an incentive to burn the tokens it means there’s too much of it, right? And that means a lot of $CLNY is being printed and not used at the moment, right?
The real solution would be to motivate users to spend and have the fluctuation…